GlobalObjects
Lade ...
Suche ...
Keine Treffer
glo::WatchNotifyManager::ObjectWatch Elementverzeichnis

Vollständige Aufstellung aller Elemente für glo::WatchNotifyManager::ObjectWatch einschließlich aller geerbten Elemente.

clearCommunicatorObjNotifyModesMap()glo::WatchNotifyManager::ObjectWatchprivate
deleteAllWatches(Communicator *pCommunicator)glo::WatchNotifyManager::ObjectWatch
getObjID()glo::WatchNotifyManager::ObjectWatch
hasWatches() constglo::WatchNotifyManager::ObjectWatch
m_CommunicatorObjNotifyModesMapglo::WatchNotifyManager::ObjectWatchprivate
m_ObjIDglo::WatchNotifyManager::ObjectWatchprivate
ObjectWatch()glo::WatchNotifyManager::ObjectWatchprotected
ObjectWatch(const ObjID &rObjID)glo::WatchNotifyManager::ObjectWatch
setWatch(const CommunicatorCallBackIndex &rCommunicatorCallBackIndex, std::stack< ObjID > *pDependObjIdStack, TdWatchNotifyMode tdWatchNotifyMode, EnDeepMode eDeepMode)glo::WatchNotifyManager::ObjectWatch
unsetWatch(const CommunicatorCallBackIndex &rCommunicatorCallBackIndex, std::stack< ObjID > *&prWNM_ReadDependObjIdStack, std::stack< ObjID > *&prWNM_WriteDependObjIdStack, std::stack< ObjID > *&prWNM_DeleteDependObjIdStack, std::stack< ObjID > *&prWNM_LockDependObjIdStack, std::stack< ObjID > *&prWNM_UnlockDependObjIdStack, TdWatchNotifyMode tdWatchNotifyMode, EnDeepMode eDeepMode, bool bSimulate=false)glo::WatchNotifyManager::ObjectWatch
~ObjectWatch()glo::WatchNotifyManager::ObjectWatch